Working on character hair day 2

1/9/2026:I have gotten rid of several duplicate hair meshes that we don’t need as they were identical to each other, and we still have plenty. I’ll need at least another day to finish sorting the rest of the extra pieces into their respective bays. Then, I’ll be able to make the color variations, and tweak any hair being used on our npcs.

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Creating the Validation maps for weapons and armor

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Working on character hair